{"author_name":"Elemental Zeal Games Studios","cat":"LD #30","comments":[],"epoch":1409582880,"likes":3,"metadata":{"p_key":"26312","p_author":"Elemental Zeal Games Studios","p_authorkey":"12839","p_urlkey":"61739","p_title":"Postmortem and Timelapses: The Asteroids I Call Home","p_cat":"LD #30","p_event":"LD30","p_time":"1409582880","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"12839","us_name":"Elemental Zeal Games Studios","us_username":"zkenshin","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>For our 8th straight entry in Ludum Dare, we created <em>The Asteroids I Call Home.<\/em><\/p>\n <p>&#8220;Using your super powered cat spacesuit, bash through those that threaten your home.<br \/>\n Mining ships have invading your peaceful asteroid sanctuary. Defend your home the only way you know how: violently bashing through spaceships.<br \/>\n Fly at highspeeds with the help of your jet pack and the gravitational pull of nearby asteroids.<br \/>\n Stop the minors by breaking their chains, ships and defense droids. &#8221;<\/p>\n <div id=\"attachment_390711\" style=\"width: 228px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=12839\"><img class=\"wp-image-390711 size-medium\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/09\/theAsteroidsICallHomeBoxArt-218x300.png\" alt=\"The Asteroids I Call Home\" width=\"218\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/09\/theAsteroidsICallHomeBoxArt-218x300.png 218w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/09\/theAsteroidsICallHomeBoxArt-550x756.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/09\/theAsteroidsICallHomeBoxArt.png 584w\" sizes=\"(max-width: 218px) 100vw, 218px\" \/><\/a><p class=\"wp-caption-text\">The Asteroids I Call Home<\/p><\/div>\n <p>You can play our entry here: <a title=\"The Asteroids I Call Home\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=12839\" target=\"_blank\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=12839<\/a><\/p>\n <p><strong>What went wrong:<\/strong><br \/>\n <em>&#8211; Rigging problems<\/em><br \/>\n Since this was the first time our artist was doing 3D work, we had a lot of trouble<br \/>\n at first trying to rig our 3D model, due to automatic weight painting.<\/p>\n <p><em>&#8211; Unity animation problems<\/em><br \/>\n As we were unsure of our animation pipeline, we had some difficulties<br \/>\n with getting our animations into unity. Although we worked it all out,<br \/>\n it definitely took up more of our time than we would have liked.<\/p>\n <p><em>&#8211; Lost day for the artist<\/em><br \/>\n Our artist still had work on the Monday of the jam, which lost<br \/>\n us a day of polish and touch ups we would have liked.<\/p>\n <p>&nbsp;<br \/>\n <strong>What went right:<\/strong><br \/>\n <em>&#8211; Picked a game idea and finished planning out the details quickly<\/em><br \/>\n After just a short brainstorming session, we had an idea we both liked,<br \/>\n and quickly made a few nice pages of planning, so we could focus later on<br \/>\n creating the game, and not having to stop constantly to work out details.<\/p>\n <p><em>&#8211; Doing 3D<\/em><br \/>\n Although rigging was stupid, and we had trouble with animations in unity for a little while,<br \/>\n we are quite happy with our results of making a 3D game in just 72 hours.<\/p>\n <p><em>&#8211; Completed all the planned features<\/em><br \/>\n Although it took a ton of work, we were really happy that we managed to get evertyhing<br \/>\n into the game that we wanted, including timed mode<\/p>\n <p><em>&#8211; Our best entry yet<\/em><br \/>\n We really feel like this was our best entry yet. It had more polish than many of our<br \/>\n other entries, and definitely felt a lot smoother and controlled better than<br \/>\n most of our prior work.<\/p>\n <p>&nbsp;<\/p>\n <p>Our 256x speed timelapse can be viewed here:<\/p>\n <p><a title=\"The Asteroids I Call Home 256x speed timelapse\" href=\"https:\/\/www.youtube.com\/watch?v=-F0_s6mz3Bs\" target=\"_blank\">https:\/\/www.youtube.com\/watch?v=-F0_s6mz3Bs<\/a><\/p>\n <p>64x speed here:<\/p>\n <p><a title=\"The Asteroids I Call Home 64x speed timelapse\" href=\"https:\/\/www.youtube.com\/watch?v=iJrYeUrR9Yg\" target=\"_blank\">https:\/\/www.youtube.com\/watch?v=iJrYeUrR9Yg<\/a><\/p>\n <p>We are having a blast playing the other entries for Ludum Dare 30, and as always can&#8217;t<br \/>\n wait for the next competition. Good luck in the voting everyone. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <div style=\"width: 310px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=12839\"><img src=\"http:\/\/elementalzeal.com\/Art\/Gifs\/TAICHdeath.gif\" alt=\"The Asteroids I Call Home death\" width=\"300\" height=\"211\" \/><\/a><p class=\"wp-caption-text\">The Asteroids I Call Home death<\/p><\/div>\n <p><a title=\"The Asteroids I Call Home\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=12839\" target=\"_blank\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=12839<\/a><\/p>","time":"September 1st, 2014 9:48 am","title":"Postmortem and Timelapses: The Asteroids I Call Home"}