I’m In – Let’s Dare

It feels like it’s been a while and I’m fairly out of practice… so what better to do than pick a new framework!?

I’m planning to use a C++ game engine called Urho3D this time around. I’ve been playing with it for a little while and it looks promising, so let’s hope it allows me to make a good game.

Tools I’ll most definitely use:

  • Krita – painting (and animation?)
  • Atom – generic text-editor of awesome
  • Clion – commercial C++ IDE (it’s so pretty… sorry open source IDEs)

Tools I might use given the opportunity:

  • Tiled – in case I need a level editor (which I probably will)
  • Blender – 3d rendering is useful sometimes
  • Emscripten – I might be able to compile this for the web… this is pretty optimistic though
  • An audio tool – one of these days I need to learn how to effectively use one of these

Good luck to everyone! I look forward to seeing all sorts of cool games.