I’m In – Let’s Dare
It feels like it’s been a while and I’m fairly out of practice… so what better to do than pick a new framework!?
I’m planning to use a C++ game engine called Urho3D this time around. I’ve been playing with it for a little while and it looks promising, so let’s hope it allows me to make a good game.
Tools I’ll most definitely use:
- Krita – painting (and animation?)
- Atom – generic text-editor of awesome
- Clion – commercial C++ IDE (it’s so pretty… sorry open source IDEs)
Tools I might use given the opportunity:
- Tiled – in case I need a level editor (which I probably will)
- Blender – 3d rendering is useful sometimes
- Emscripten – I might be able to compile this for the web… this is pretty optimistic though
- An audio tool – one of these days I need to learn how to effectively use one of these
Good luck to everyone! I look forward to seeing all sorts of cool games.