Game platforms
As I’m working my way through the entries for LD 30 I’m noticing that fewer games are being made in a format which is playable on the web these days. As I’m often short on time and dip in and out of rating entries, taking the time to download, virus check and run an unknown executable file isn’t really viable for me. I also alternate between working on a Windows machine and a Mac, so it’s not always possible to play the majority of Windows-only games. I therefore tend to gravitate toward those entries that have a web version and ignore those that don’t.
What are other people’s opinions on this? Are you turned off by games in a particular format? What holds you back from creating web-based versions along with executables?
Having said this, I have personally started uploading Windows versions of my entries to go along with the web versions, as I know there are likely to be people who feel the opposite way. If you’re looking for a good 2D game framework which compiles to the full range of platforms (Flash, HTML5, Windows, Mac, Linux, Android, iOS and more) I’d recommend taking a look at HaxeFlixel, a popular port and improvement of the original Flixel for Flash written in Haxe and using the OpenFL framework. You can develop your games on Windows, Mac or Linux and usually create versions for other platforms with little to no changes.