Disconnect the worlds – Post mortem
What wen right
Graphics
I’m not a pixel artist, so before the competiton started I was looking for someone to team up with. As I didn’t find one, I decided to do pixel art myself. And It wasn’t bad at all! I didn’t spend too much time on it, but I managed to finished it and make it look acceptable. Oh, and I probably should thank David Capello for making Aseprite, it was really helpful.
Theme
I liked the theme a lot and I spent just 10 minutes thinking about the type of game I wanted to do. I didn’t changed my mind at all so that’s cool.
Overall
I’ve been all year trying to make games, and I finished one in 48 hours! I think that’s the most amazing part of all and you should all be very proud of it. And play other people’s games and watch them play your is always awesome 😀
What went wrong
Coding
At first I tried to make good, clean and reusable code. But when I started running out of time, I stressed out and I did a lot of copy-paste, useless functions and hardcoded stuff that could have been implemented waaay better. But the game works and I’m not planning to touch that code anymore so… yeah.
Music
I didn’t even try but I would have liked to create something to cheer the game up. Maybe for the next time.
If you haven’t played my game yet, here is the entry page: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=28965. Hit me on twitter and I will play yours!

