{"author_name":"holgk","cat":"LD #30","comments":[],"epoch":1409053140,"likes":2,"metadata":{"p_key":"26546","p_author":"holgk","p_authorkey":"32032","p_urlkey":"61976","p_title":"LD30 Post Mortem: Expedition","p_cat":"LD #30","p_event":"LD30","p_time":"1409053140","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"32032","us_name":"holgk","us_username":"\/author\/holgk\/","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=32032\" target=\"_blank\"><img class=\"aligncenter wp-image-387385 size-full\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Title5.png\" alt=\"\" width=\"634\" height=\"255\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Title5-550x221.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Title5.png 634w\" sizes=\"(max-width: 634px) 100vw, 634px\" \/><\/a><\/p>\n <p><strong>Hi everyone, thanks for you comments, support and votes!<\/strong><br \/>\n (for those who didn&#8217;t tried it so far, give it a try <a title=\"Expediton\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=32032\" target=\"_blank\">here<\/a>)<\/p>\n <p>LD 30 was my 3 LD and my second try at a main event (I participated at one miniLD).<\/p>\n <p>First of all I have to admit, that I voted against this topic, because I had no idea at all what should or could I make with this topic. I didn&#8217;t thought of another approach than the positve way. What I mean by that, is that, I only had in mind that the connection of those worlds had to be positve. A bad connection of worlds was absolutely not in my mind, so I only thought what game can I make were connections are important and necessary.<\/p>\n <p>I only came up with a trade &#8211; transport tycoon in space.<\/p>\n <p>First the bad things, what went wrong?<br \/>\n Almost nothing and almost all is the answer to that question.<br \/>\n I finished implementing the basic game mechanics 3-4 hours before the deadline. But I had to build planets and ships and I had to name them and place them in the world. So I finished this process about 20 min before the deadline. But now I had give it a name, upload it and make a entry post. Done one and a half minute befor deadline what a smooth landing.<br \/>\n And now the real but. I couldn&#8217;t implement all additional mechanics, like sending ships on a mission by selecting them and a click on a destination (of cause there had to be a connection chain to this destination) or a tutorial.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=32032\" target=\"_blank\"><img class=\"wp-image-387379 size-full aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/S1.png\" alt=\"Screen Shot 1\" width=\"400\" height=\"225\" \/><\/a><\/p>\n <p>What went right?<br \/>\n I&#8217;m pleased with the quality of coding I did. I couldn&#8217;t find major bugs and problems till now. Yes, balancing could be better but I didn&#8217;t played my game before the release. I had a period where I coded for 2 hours whithout any check if it&#8217;s working and when I finished the component I pushed the play button (I used unity) and it worked immediately without bugs or typos in my code. So that&#8217;s a big improvement of my skills compared to the LD&#8217;s before where I tested almost every line of code.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=32032\" target=\"_blank\"><img class=\"aligncenter wp-image-387381 size-full\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/S2.png\" alt=\"Scree Shot 2\" width=\"400\" height=\"225\" \/><\/a><br \/>\n What could be better or what if I &#8230;?<br \/>\n Now let&#8217;s be fortune tellers. Maybe if I had started the game from a nother angle and implemented the game mechanic quite earlier it would be possible to add some of the mechanics that were planed. But for every component I implemented, I immediately added the gui for that component.<br \/>\n Research and variation is fine but fewer ships wouldn&#8217;t make such a difference for user&#8217;s impression but it would have saved me a ton of time that I could use to add more functions.<\/p>\n <p>Summary:<br \/>\n Wow, what a LD. A weekend I didn&#8217;t used to recover from the daily life, no I wanted a weekend of stress. And damned I got what I wanted! But it was fun and exciting and I came up with a game that&#8217;s better than I thought I would achieve. I was shocked shortly after the announcement of the theme but at the end it wasn&#8217;t so bad at all. There are better ones, but you have to live with them. That&#8217;s ludum dare!<\/p>\n <p>Oh! For those that didn&#8217;t give my game a chance you can find it <a title=\"Expediton\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=32032\" target=\"_blank\">here<\/a>. And please vote! Thanks!<\/p>","time":"August 26th, 2014 6:39 am","title":"LD30 Post Mortem: Expedition"}