{"author_name":"ajopart","cat":"LD #30","comments":[],"epoch":1409037240,"likes":1,"metadata":{"p_key":"26571","p_author":"ajopart","p_authorkey":"40976","p_urlkey":"62002","p_title":"Lucy\u2019s journey \u2013 The Postmortem tradition","p_cat":"LD #30","p_event":"LD30","p_time":"1409037240","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"40976","us_name":"ajopart","us_username":"ajopart","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>After this first Ludum Dare, it&#8217;s time for the Postmortem thing.<\/p>\n <p><strong>Lucy&#8217;s journey<\/strong> is a classic platformer where the player needs to reach the end of the level without dying (too much).<\/p>\n <p>Lucy can teleport from a a dimension to another, making platforms appear and disappear. That makes her a link between worlds.<\/p>\n <p>But she dies if she teleports inside one of these platforms.<\/p>\n <p><strong>What went good ?<\/strong><\/p>\n <ul>\n <li><strong>The simple concept :\u00a0<\/strong>straightforward, easy to understand, yet full of possibilities<\/li>\n <li><strong>The fast prototype : <\/strong>thanks to the Construct 2 engine, I have been able to build a running prototype quite fast and test the concept<\/li>\n <li><strong>The engine :\u00a0<\/strong>Construct 2 is a great tool for 2D game.<\/li>\n <li><strong>Working game<\/strong> : there is a beginning, a middle and an end.<\/li>\n <li><strong>Amazing LD community\u00a0<\/strong>: I could have looked at the Twitter posts of the community all day long. Refreshing, \u00a0motivating, funny, beautiful&#8230;<\/li>\n <\/ul>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot1.jpg\"><img class=\"wp-image-385861 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot1-300x167.jpg\" alt=\"screenshot\" width=\"379\" height=\"211\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot1-300x167.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot1-550x307.jpg 550w\" sizes=\"(max-width: 379px) 100vw, 379px\" \/><\/a> <a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot-21.jpg\"><br \/>\n <\/a><\/p>\n <p><strong>\u00a0What went wrong ?<\/strong><\/p>\n <ul>\n <li><strong>Playtesting<\/strong>. Early feedbacks claims the difficulty rises to high to fast.<\/li>\n <li><strong>Sound\/music :<\/strong>\u00a0hum.. no comment.<\/li>\n <li><strong>Replayability : <\/strong>no leaderboard, best scores, timer, items to collect<\/li>\n <li><strong>Only one leve<\/strong>l : even if the concept came fast, I only managed to create one short level. Why ? Because I tried to add new features, like enemies, puzzle&#8230; Bad idea.<\/li>\n <li><strong>Polishing : <\/strong>Instead\u00a0trying to add more features, I\u00a0should\u00a0have focused on the basic concept, improving the level design.<\/li>\n <\/ul>\n <p><img class=\" wp-image-385862 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot-21-300x169.jpg\" alt=\"screenshot-2\" width=\"375\" height=\"212\" \/><strong>Conclusion<\/strong><\/p>\n <p>Amazing experience. I will definitely come back for more. I will polish this one as best as I can.<\/p>\n <p>Now, 1600 games to test&#8230; and waiting for your enlightening feedbacks, guys.<\/p>\n <p>The game is here :\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=40976\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=40976<\/a><\/p>\n <p>See you&#8230;<\/p>\n <p>&nbsp;<\/p>","time":"August 26th, 2014 2:14 am","title":"Lucy\u2019s journey \u2013 The Postmortem tradition"}