{"author_name":"taocayo","cat":"LD #30","comments":[],"epoch":1408997940,"likes":0,"metadata":{"p_key":"26698","p_author":"taocayo","p_authorkey":"30769","p_urlkey":"62130","p_title":"Balancing, balancing, balancing!","p_cat":"LD #30","p_event":"LD30","p_time":"1408997940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"30769","us_name":"taocayo","us_username":"taocayo","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>We might not make it <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Nevertheless, we have had so much fun with Unity 4.6 and its beta-ness. UI is fantastic!<\/p>\n <p>&nbsp;<\/p>\n <p>Here I&#8217;m doing some testing and balancing and changing stuff and values and percentages and &#8211; we have no idea what we are doing \ud83d\ude00 first time doing time-management game, so it is not really T-M anymore, it is sort of strategy&#8230; so, yeah. It is what it is! Connect the worlds through social media&#8230; one planet at a time&#8230;<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-25-at-3.11.49-PM.png\"><img class=\"aligncenter wp-image-386118 size-medium\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-25-at-3.11.49-PM-300x195.png\" alt=\"Screen Shot 2014-08-25 at 3.11.49 PM\" width=\"300\" height=\"195\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-25-at-3.11.49-PM-300x195.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-25-at-3.11.49-PM-550x358.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-25-at-3.11.49-PM.png 1069w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>We need a nap D:<\/p>","time":"August 25th, 2014 3:19 pm","title":"Balancing, balancing, balancing!"}