And… We’re Out

Since 50% of our programmers quit (one out of the two we had), we figured it’d be difficult to finish.  Last night, however, we saw that it was impossible so we played XCOM then went to sleep.  It’s too bad that we couldn’t finish the game (especially since this was my first LD) but two things came out of it.  We now have a bunch of vector art as well as a neat physics simulation that displays atmospheric pressure.