{"author_name":"ponywolf","cat":"LD #30","comments":[],"epoch":1408995780,"likes":2,"metadata":{"p_key":"26712","p_author":"ponywolf","p_authorkey":"40011","p_urlkey":"62144","p_title":"","p_cat":"LD #30","p_event":"LD30","p_time":"1408995780","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"40011","us_name":"ponywolf","us_username":"\/author\/ponywolf\/","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>About an hour into the brainstorming someone said&#8230;<\/p>\n <blockquote><p><strong>So what if an angel and a devil were connected by a rope?<\/strong><\/p><\/blockquote>\n <p>So, we took a shot at a mechanic that could only be achieved on mobile. Tilt side to side to move a player (who&#8217;s chained to another character from below) and flip the device to gain control of the other character (and flip the gravity in-world.) It sounds more complicated than it is, or maybe it doesn&#8217;t.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=40011\"><img class=\"aligncenter\" src=\"http:\/\/ponywolf.com\/images\/deadweight.gif\" alt=\"'round and 'round\" width=\"240\" height=\"345\" \/><\/a><\/p>\n <p>It feels a little more like a prototype than a full game, but it would be interesting to see how it plays out in a bigger universe. The team ended up being four\u00a0folks and we worked in total about 25 hours each within the 72 hour window.<\/p>\n <p>Good compo, thanks to all.<\/p>","time":"August 25th, 2014 2:43 pm","title":""}