{"author_name":"Thalikoth","cat":"LD #30","comments":[],"epoch":1408970460,"likes":0,"metadata":{"p_key":"26785","p_author":"Thalikoth","p_authorkey":"3356","p_urlkey":"62220","p_title":"From the Gradle to the Grave","p_cat":"LD #30","p_event":"LD30","p_time":"1408970460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3356","us_name":"Thalikoth","us_username":"thalikoth","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>I was about to participate in this LD, but I didn&#8217;t prepare it well enough. I wanted to try the libGDX library\/game engine, but I didn&#8217;t set it up before the compo started. So day 1 I was mainly busy getting this fixed, thinking of a game concept and partly recovering from friday&#8217;s party. At the end of the day I had nothing but the result of a quick tutorial.<\/p>\n <p>Day 2 I couldn&#8217;t bring up the motivation to continue with the challenge, so I continued on my own pace and took my time to learn about the libGDX framework and game design.<\/p>","time":"August 25th, 2014 7:41 am","title":"From the Gradle to the Grave"}