{"author_name":"adrenalinehigh","cat":"LD #30","comments":[],"epoch":1408958940,"likes":2,"metadata":{"p_key":"26813","p_author":"adrenalinehigh","p_authorkey":"36798","p_urlkey":"62248","p_title":"Kick Lucifer\u2019s Ass \u2013 Shooter Gifs","p_cat":"LD #30","p_event":"LD30","p_time":"1408958940","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"36798","us_name":"adrenalinehigh","us_username":"adrenalinehigh","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>&nbsp;<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/share.gifyoutube.com\/YbljOX.gif\" alt=\"\" width=\"480\" height=\"270\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>Everything was built in the 48 hours, humans, guns, buildings etc, using Unreal Engine 4 and Blender.<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/share.gifyoutube.com\/ZR4Pgk.gif\" alt=\"\" width=\"480\" height=\"270\" \/><\/p>\n <p>Fully dynamic lighting, time of day, textures etc. The demons have 30k triangles and feature realtime\u00a0Sub Surface Scattering and animated polygon\/texture damage.<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/share.gifyoutube.com\/a0Le6L.gif\" alt=\"\" width=\"480\" height=\"270\" \/><\/p>\n <p>On the very very high likely hood that your computer can&#8217;t handle it (I barely get 40fps on my GTX 760 and I can only record at 10fps), here&#8217;s a video where I beat the game [3:01 minutes].<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/RnHoB2MPDD0?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>&nbsp;<\/p>\n <p>And the game download. Making of + Timelapses coming soon \u00a0=)<\/p>\n <p>http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&#038;uid=36798<\/p>","time":"August 25th, 2014 4:29 am","title":"Kick Lucifer\u2019s Ass \u2013 Shooter Gifs"}