{"author_name":"RaysAndLazors","cat":"LD #30","comments":[],"epoch":1408950060,"likes":3,"metadata":{"p_key":"26827","p_author":"RaysAndLazors","p_authorkey":"35779","p_urlkey":"62262","p_title":"And it just keeps growing","p_cat":"LD #30","p_event":"LD30","p_time":"1408950060","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"35779","us_name":"RaysAndLazors","us_username":"raysandlazors","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Oh boy, after a minor fixing we now have a full world filled with planets and stars and black holes! Since we have collisions solved already, getting the planets to collide with the rest and trigger either a planet destruction or a gameover will be a nice and easy thing to do. Since we can&#8217;t figure out how to keep our current background static, we may opt to use a tilemap of star specks on a blueish background that will be randomly generated to fill the whole world.<\/p>\n <div style=\"width: 558px\" class=\"wp-caption alignnone\"><img src=\"http:\/\/i.imgur.com\/P8H9ADA.png\" alt=\"\" width=\"548\" height=\"433\" \/><p class=\"wp-caption-text\">Ath&#8217;krtubhath will be proud.<\/p><\/div>","time":"August 25th, 2014 2:01 am","title":"And it just keeps growing"}