Finished with my entry for LD30: interball

Alright I ended up using plain old Unity… well it’s the Unity 4.6 beta, so it was pretty fun (and annoying) trying out the new features.

Anyways, I went with a very minimalist, color-centric design for my game. Simple touch/click and drag controls and fast action to try to get a high score. I’m pretty happy with it!

Check it out! http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=36186

screenshot

Tools used: 
Unity 4.6 beta 
VS2012 for programming 
Bfxr for sounds 
Audacity for sound editing 
GIMP 2.0 for image editing