Finished with my entry for LD30: interball
Alright I ended up using plain old Unity… well it’s the Unity 4.6 beta, so it was pretty fun (and annoying) trying out the new features.
Anyways, I went with a very minimalist, color-centric design for my game. Simple touch/click and drag controls and fast action to try to get a high score. I’m pretty happy with it!
Check it out! http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=36186

Tools used:
Unity 4.6 beta
VS2012 for programming
Bfxr for sounds
Audacity for sound editing
GIMP 2.0 for image editing