{"author_name":"Sigrath","cat":"LD #30","comments":[],"epoch":1408914360,"likes":0,"metadata":{"p_key":"27040","p_author":"Sigrath","p_authorkey":"17204","p_urlkey":"62478","p_title":"Finished!","p_cat":"LD #30","p_event":"LD30","p_time":"1408914360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17204","us_name":"Sigrath","us_username":"sigrath","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Well it was a really late start, but I managed to finish.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=17204\"><img class=\"alignnone size-medium wp-image-383317\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot-1-200x300.png\" alt=\"screenshot-1\" width=\"200\" height=\"300\" \/><\/a><\/p>\n <p>I&#8217;m not too fond of the art, but it will suffice. I&#8217;m also a bit concerned that it might be difficult to get the mechanics, but hopefully the help page is clear enough. Otherwise I&#8217;m quite happy with the results, I was able to fully implement the idea I had. Maybe I&#8217;ll\u00a0work on this more in future, flesh it out and add some new mechanics. For now, it&#8217;s way too late and I&#8217;m way too tired. Good luck to all those still finishing up!<\/p>","time":"August 24th, 2014 4:06 pm","title":"Finished!"}