{"author_name":"coolo","cat":"LD #30","comments":[],"epoch":1408907340,"likes":1,"metadata":{"p_key":"27123","p_author":"coolo","p_authorkey":"11847","p_urlkey":"62561","p_title":"Ludum Dare #30 \u2013 Success!","p_cat":"LD #30","p_event":"LD30","p_time":"1408907340","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"11847","us_name":"coolo","us_username":"coolo","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/shot11.jpg\"><img class=\"aligncenter wp-image-382896 size-large\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/shot11-550x428.jpg\" alt=\"shot1\" width=\"550\" height=\"428\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/shot11-300x233.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/shot11-550x428.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/shot11.jpg 806w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Hey there!<\/p>\n <p>I just finished my LD entry &#8220;Willy The Triangle&#8221;, my second time participating in a Ludum Dare. Willy The Triangle is a 2,5D multi dimensional platformer with evil rectangles &#8211; what could someone want more?<\/p>\n <p>Development was straight forward: Yesterday, in the morning I&#8217;ve started development and finished just now (of course with some breaks, including 8hours sleep and one stop at the fitness centre &#8211; you have to be fit when developing :P) &#8211; so development was quite chill. I spent around 1 hour fiddling with some ideas and thinking about some concepts, but I have to admit I am not the planning type of guy &#8211; I really had just a rough concept, which was at the beginning time travelling in a RPG style game. But I quickly adapted this into parallel dimensions, because time travelling was too complex and time was spare. Then I realized that RPGs are much more time consuming, which again, is not something you have a lot during a LD. So I chose my favorite genre instead, which I knew is possible in 48 hours: Plattformer (as my first LD entry was also a platformer).<\/p>\n <p>Then development kinda rushed through. On day 1 I basically developed the engine and maps and on day 2 I made all the assets and finetuning. I personally like this approach a lot, because you reduce the amount of unnecessary assets you have to create and you are in different mindsets when developing and when making graphics &#8211; switching too often is not healthy for a game in my opinion. I think I spent around 30 hours on this game in total. No serious bug hunting or other unexpected time issues were encountered during the development.<\/p>\n <p><strong>My toolchain<\/strong>?<\/p>\n <ul>\n <li>Development: GLBasic<\/li>\n <li>Graphics: Paint.NET \/ PS \/ Milkshape 3D<\/li>\n <li>Sound: sfxr \/ GarageBand + my VDRUM<\/li>\n <li>Misc: calc.exe \/ Notepad++<\/li>\n <\/ul>\n <p>I chose GLBasic because it is in my opinion one of the best rapid development tool for games out there. It offers real flexibility, while still having a wide range of features. I personally am really the fastest with GLB. The 3D engine is low level (nearly OpenGL) but because of this you can do astounding stuff with this very fast.<\/p>\n <p><strong>What went wrong<\/strong>? I do not think the game itself is that fun to play, because I am a terrible map creator, and the result is kinda what you expect. I think the game mechanic could have been much more involved in the map creation process and would have lead into a better gaming experience. Next time I&#8217;ll do better &#8211; I hope.<\/p>\n <p><strong>What went well<\/strong>? I think the entire development process and the asset creation was very good. Escpecially the graphics I kinda like, as I am not very talented with 2d drawing\/3d modelling but it looks in my opinion not that bad. Sound is another story though&#8230; Music I have never done before, so I struggled a lot and sounds are the default sfxr creations.<\/p>\n <p>Please take a look at my game, if you leave a comment I would be very happy:<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=11847\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=11847\u00a0<\/a><\/p>\n <p>Greetings from Austria, Vienna <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"August 24th, 2014 2:09 pm","title":"Ludum Dare #30 \u2013 Success!"}