{"author_name":"snake5","cat":"LD #30","comments":[],"epoch":1408907100,"likes":3,"metadata":{"p_key":"27125","p_author":"snake5","p_authorkey":"34947","p_urlkey":"62563","p_title":"Cutscenes and other things","p_cat":"LD #30","p_event":"LD30","p_time":"1408907100","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"34947","us_name":"snake5","us_username":"snake5","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Looks like I might not be able to finish my game today but that&#8217;s alright since I&#8217;m going for the jam deadline.<\/p>\n <p>This is the ending from the intro cutscene:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/cwintro-core.gif\"><img class=\"alignnone size-full wp-image-382616\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/cwintro-core.gif\" alt=\"Connected Worlds Intro\" width=\"590\" height=\"430\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Core of the gameplay is done though, so all that&#8217;s left is making the content. It&#8217;s nice to be able to give a full day to the content. The objective\u00a0will be to avoid getting shot like that:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/cwaction1opt.gif\"><img class=\"alignnone size-full wp-image-382870\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/cwaction1opt.gif\" alt=\"Connected Worlds - Turret Action\" width=\"590\" height=\"430\" \/><\/a><\/p>\n <p>The soundtrack is done too, so\u00a0I should find some time to put that in the game.<\/p>","time":"August 24th, 2014 2:05 pm","title":"Cutscenes and other things"}