Crying over pieces of code
Using an editor with no debugger is not the best idea, especially when you’re in a hurry. As a result I have created the most chaotic and hardcoded source ever. My heart breaks every time I look at some fragments. Just look at this:
The only purpose of this monstrosity is to make floor (10 different tiles) render correctly. And I’m not going to change it, because it works!
Anyway, I have one big thing left to code – projectiles. And then I’m pretty much sorted (after multiple lowering of expectations about the final result). But before that I need to shower!
Comments
JordanFitz
24. Aug 2014 · 18:46 UTC
So clean and magnificent.
