{"author_name":"thecatamites","cat":"LD #30","comments":[],"epoch":1408903260,"likes":1,"metadata":{"p_key":"27151","p_author":"thecatamites","p_authorkey":"5587","p_urlkey":"62590","p_title":"Lands 101 completed + some notes","p_cat":"LD #30","p_event":"LD30","p_time":"1408903260","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"5587","us_name":"thecatamites","us_username":"thecatamites","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Finished LudumDare game:\u00a0\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=5587\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-30\/?action=preview&amp;uid=5587 <\/a>It is small HTML5 microspaces, chained into something that hopefully has more weight than the components. I guess it has to do with self-contained childhood spaces and that sense of focusing on things until they become their own little worlds. They all have the same controls to an extent and the same point of view which hopefully ties them together&#8230;<\/p>\n <p>I did Ludum Dare twice before and both times found it good as something that would help me work thru what was on my mind &#8211; the previous times, closed modular worlds and suggestion of systems framing the POV, i guess. This time it was little web games that add up to a whole experience. I hope i have got them out of my system ::o)<\/p>\n <p>It&#8217;s not very extensive, I worked maybe an hour yesterday and then most of today. The game was made in construct2 and the music in PXTone.<\/p>\n <p>Goo day,<\/p>\n <p>Stephen<\/p>","time":"August 24th, 2014 1:01 pm","title":"Lands 101 completed + some notes"}