Milestone 6

Okay, now I’m making a little more progress. I’m made the planets all dynamic including the links between planets.  The other familiar only moves randomly right now.  So next up is getting them to attack and level progression.

  1. Setup fission_engine
  2. Get a basic UI started
  3. Add links between planets
  4. Add ‘familiars’ and ‘witches’
  5. Show where ‘familiars’ are
  6. Add turns
  7. Add actions that a ‘familiar’ will take
  8. Change karma and powers based on actions
  9. Show which planets a ‘witch’ is on
  10. Add simple AI
  11. Add more planets and arrange the planets better
  12. Add next level condition
  13. Add lose condition
  14. Add Defend and for* commands
  15. Add win condition
  16. Make the lines between planets more obvious
  17. Planet textures
  18. Make double clicking take you to that planet
  19. Bug Fixes