Milestone 6
Okay, now I’m making a little more progress. I’m made the planets all dynamic including the links between planets. The other familiar only moves randomly right now. So next up is getting them to attack and level progression.
- Setup fission_engine
- Get a basic UI started
- Add links between planets
- Add ‘familiars’ and ‘witches’
- Show where ‘familiars’ are
- Add turns
- Add actions that a ‘familiar’ will take
- Change karma and powers based on actions
- Show which planets a ‘witch’ is on
- Add simple AI
- Add more planets and arrange the planets better
- Add next level condition
- Add lose condition
- Add Defend and for* commands
- Add win condition
- Make the lines between planets more obvious
- Planet textures
- Make double clicking take you to that planet
- Bug Fixes