Finished!
Or at least, giving up with something which resembles a game.
For a simultaneous first Ludum Dare and first game since leaving high-school, I’m pretty happy with what I’ve achieved. There is definitely space for improvement, and it’s probably far too confusing for anyone but me to play, but coding (and releasing!) a game in just a weekend is far beyond what I thought I would manage.

Above is a screenshot of my final entry, Pipelines: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=38720