{"author_name":"atrodo","cat":"LD #30","comments":[],"epoch":1408887960,"likes":0,"metadata":{"p_key":"27292","p_author":"atrodo","p_authorkey":"17766","p_urlkey":"62733","p_title":"Milestone 5","p_cat":"LD #30","p_event":"LD30","p_time":"1408887960","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17766","us_name":"atrodo","us_username":"atrodo","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p><a href=\"http:\/\/ludum.tarshish.us\/ld30\/\"><img class=\"aligncenter\" src=\"http:\/\/i.imgur.com\/i0dyhFY.png\" alt=\"\" width=\"600\" \/><\/a><\/p>\n <p>I now have the basics of combat working. You can move to a new planet and attack the familar, which will hurt the witch.\u00a0 Now I&#8217;ve really got to get cracking on AI to implement the rest of the game.\u00a0 At this point I&#8217;m not feeling good about completing this.<\/p>\n <ol>\n <li><del>Setup fission_engine<\/del><\/li>\n <li><del>Get a basic UI started<\/del><\/li>\n <li><del>Add links between planets<\/del><\/li>\n <li><del>Add \u2018familiars\u2019 and \u2018witches\u2019<\/del><\/li>\n <li><del>Show where \u2018familiars\u2019 are<\/del><\/li>\n <li><del>Add turns<\/del><\/li>\n <li><del>Add actions that a \u2018familiar\u2019 will take<\/del><\/li>\n <li><del>Change karma and powers based on actions<\/del><\/li>\n <li><del>Show which planets a \u2018witch\u2019 is on<\/del><\/li>\n <li>Add simple AI<\/li>\n <li>Add more planets and arrange the planets better<\/li>\n <li>Add Defend and for* commands<\/li>\n <li>Add next level condition<\/li>\n <li>Add lose condition<\/li>\n <li>Add win condition<\/li>\n <li>Bug Fixes<\/li>\n <li>Planet textures<\/li>\n <\/ol>","time":"August 24th, 2014 8:46 am","title":"Milestone 5"}