ROFL (*weep*)

12h of diddling around and this is all i have:
ld30_screenshot
literally, i have no idea how to implement the theme.

Yesterday i did basically only the setup of phaser and loading of spritemaps + animations, hoping that today i’d have an idea what to do.

Then this morning i found out that the physics system i was using was not the right one for the job so i had to switch to another one with no idea how to do that.

Now i am exactly where i was yesterday (well, this morning at 3) and still no idea.

Guess i will just make some j&r proof of concept and just try to squeeze the theme in there :(

This sucks because for me doing something interesting with the theme is always high on the list, but this time…

nothing…

Tags: journal, yargh!

Comments

b5cully
24. Aug 2014 · 13:08 UTC
if you don’t have anything physics-related prepared already, I feel physics are just hindering progress… at least the game I’m making has none and it’s quite “content-heavy”, something I couldn’t have done if I had to spend my time fine tuning physics. Compared to another game I made that used physics, its core mechanics got done pretty fast.

Then again, some things are simply not possible without physics…
24. Aug 2014 · 13:19 UTC
well, as i have still no idea what to do really and went with the j&r demo thingy i felt that physics are necessary (even though i really use the gravitation for my player)

but still, … nothing…