Slightly better art changes
Since I woke up this morning, I’ve been slowly redoing the art so it doesn’t look as bad as it did. It’s still not great and I’ll likely continue to change it once I get the base game done but I could enter it as it is and be happy with how it looks.

Right now, I’ve got all the enemies implemented so I’m just working on getting the levels to have a nice smooth difficulty curve which is difficult to do whenever the enemies movements are mostly random besides the initial second of the level.