{"author_name":"Kharza","cat":"LD #37","comments":[],"epoch":1481320140,"likes":3,"metadata":{"p_key":"2738","p_author":"Kharza","p_authorkey":"5649","p_urlkey":"38217","p_title":"Inward!","p_cat":"LD #37","p_event":"LD37","p_time":"1481320140","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"5649","us_name":"Kharza","us_username":"kharza","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>I&#8217;m probably going to do the Jam this time, as I really want to use the Unity plugin I&#8217;ve been working on this year.  It is called <a href=\"https:\/\/www.neoglyphic.com\/neofur\" target=\"_blank\">NeoFur<\/a> and it makes really lovely furry \/ carpety \/ wiggly surfaces.<\/p>\n <p>I&#8217;ve been helping port it to Unity, but I haven&#8217;t had a chance to use it in my own creations yet.  Here&#8217;s a furry cube with some force applied:<br \/>\n <div style=\"width: 640px; \" class=\"wp-video\"><!--[if lt IE 9]><script>document.createElement('video');<\/script><![endif]-->\n <video class=\"wp-video-shortcode\" id=\"video-588120-1\" width=\"640\" height=\"360\" preload=\"metadata\" controls=\"controls\"><source type=\"video\/webm\" src=\"https:\/\/dl.dropboxusercontent.com\/u\/59900676\/FurryCube.webm?_=1\" \/><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/59900676\/FurryCube.webm\">https:\/\/dl.dropboxusercontent.com\/u\/59900676\/FurryCube.webm<\/a><\/video><\/div><\/p>\n <p>Other than that, I&#8217;ve got my usual tools I might use at https:\/\/github.com\/Kharzette\/LudumDareStuff, as well as Unity, Maya, 3DCoat, BoscaCeoil, and the mighty RenderDoc.<\/p>","time":"December 9th, 2016 4:49 pm","title":"Inward!"}