Milestone 4

Good morning. After a bit of sleep (and an hour of oversleeping) I’m back at it.  I have finally cracked the case of making the familiar do things.  So that makes me pretty much in figuring out the mechanics stage.  This should be interesting, especially given the strength of sleepiness.  Probably need breakfast, but that will have to wait for the kids to get up.

http://ludum.tarshish.us/ld30/

  1. Setup fission_engine
  2. Get a basic UI started
  3. Add links between planets
  4. Add ‘familiars’ and ‘witches’
  5. Show where ‘familiars’ are
  6. Add turns
  7. Add actions that a ‘familiar’ will take
  8. Change karma and powers based on actions
  9. Show which planets a ‘witch’ is on
  10. Add ‘Z’ on the right turn number
  11. Arrange the planets better
  12. Add next level condition
  13. Add lose condition
  14. Add win condition
  15. Bug Fixes
  16. Planet textures