Half way through post
Ok, time to start the second day – and a quick status post.
First of all, I will be submitting this entry to the jam as I’m working together with a Friend who’s doing all the music and sfx for me (I suck at music, so without him it would be a very quiet game, now instead I get some awesome 8-bit oldschool tunes).
I’m working on an action 2d-platformer. Quite ambitious idea, so where I decided to scope down was the graphics (squares with eyes).
You start out quite weak, and then have to upgrade your character. And almost everything can be upgradeable. At least – that’s still the plan.
Here is page one of my design document.

Game Design Document
And here is an ingame screenshot. Doesn’t look very exciting yet as I still have a lot of polish to do.
Lucky for me it looks much better in action =)
Now back to the code!
