{"author_name":"superzac","cat":"LD #30","comments":[],"epoch":1408855320,"likes":2,"metadata":{"p_key":"27473","p_author":"superzac","p_authorkey":"35904","p_urlkey":"62915","p_title":"Made a lot of progress today","p_cat":"LD #30","p_event":"LD30","p_time":"1408855320","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"35904","us_name":"superzac","us_username":"superzac","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>My game is fully functional now, though it isn&#8217;t as complex as I wanted.<\/p>\n <p>I scrapped a lot of features because I didn&#8217;t plan the core mechanics in such a way that would make it easy for me to implement them. The way I did it is kind of dumb actually, but it works <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>It&#8217;s a 2 player (local) board game, where the goal is to connect 5 of your planets in a row by lining them up on one of the orange sunbeams.<\/p>\n <p>I scrapped the powerups\/wildcards I had because they just messed everything up, so in an effort to not make the game impossible I added four ways to win instead of just the one. Keep the players on their toes.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/ld30-3.png\"><img class=\"alignnone size-medium wp-image-380424\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/ld30-3-300x224.png\" alt=\"ld30 3\" width=\"300\" height=\"224\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/ld30-3-300x224.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/ld30-3-550x410.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/ld30-3.png 1020w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"August 23rd, 2014 11:42 pm","title":"Made a lot of progress today"}