{"author_name":"disease","cat":"LD #30","comments":[],"epoch":1408855020,"likes":6,"metadata":{"p_key":"27474","p_author":"disease","p_authorkey":"21557","p_urlkey":"62916","p_title":"Why Can\u2019t I Just Make a Simple Game!?","p_cat":"LD #30","p_event":"LD30","p_time":"1408855020","p_likes":"6","p_comments":"0","p_status":"UPD5","us_key":"21557","us_name":"disease","us_username":"disease","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Why can&#8217;t I just make a simple game!? Why do I always end up thinking of epic story-lines for jam games and then trying to get as much of them into the game as possible? Every time something pops into my brain that sounds cool or fun, I just have to try to get it into the game somehow.<\/p>\n <p>I just wanted to make a game with an asteroids control scheme that had wormholes that let you go to different levels, now I am sitting here writing a ridiculous dialog system codebase so it can be an RPG, inner-space-station navigation and three completely separate gameplay mechanics!<\/p>\n <p>16 hours in and I have neither a win nor lose condition in sight! If I crunch hard tomorrow I think I can at least complete one of my gameplay types and submit it for the competition. This will of course come at the expense of music, sound and polish though.<\/p>","time":"August 23rd, 2014 11:37 pm","title":"Why Can\u2019t I Just Make a Simple Game!?"}