{"author_name":"WetDesertRock","cat":"LD #30","comments":[],"epoch":1408847580,"likes":0,"metadata":{"p_key":"27507","p_author":"WetDesertRock","p_authorkey":"30221","p_urlkey":"62950","p_title":"Drempt \u2013 Progress #5 Audio and Video!","p_cat":"LD #30","p_event":"LD30","p_time":"1408847580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"30221","us_name":"WetDesertRock","us_username":"wetdesertrock","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>I have spent all of today getting over my aural\u00a0creative block! This video is meant to show off the audio in my game. Tell me what you think about it, I&#8217;m not quite sold on the sound effects.<\/p>\n <p>Also, try to see if you can start spotting which enemies are dreams and which aren&#8217;t! (Hint, some turn faster than others).<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/CV3PcWlq-ag?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2014\/08\/23\/drempt-progress-4-end-of-night-1\/\">Previous Progress Post<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/audio\/\" rel=\"tag\">audio<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/love\/\" rel=\"tag\">Love<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/lua\/\" rel=\"tag\">lua<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/music\/\" rel=\"tag\">music<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/video\/\" rel=\"tag\">video<\/a><\/p>","time":"August 23rd, 2014 9:33 pm","title":"Drempt \u2013 Progress #5 Audio and Video!"}