{"author_name":"AmyDee","cat":"LD #30","comments":[],"epoch":1408841280,"likes":0,"metadata":{"p_key":"27541","p_author":"AmyDee","p_authorkey":"26825","p_urlkey":"62985","p_title":"First update: Environment start","p_cat":"LD #30","p_event":"LD30","p_time":"1408841280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"26825","us_name":"AmyDee","us_username":"amydee","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>There seems to be a lot of space-themed stuff going on, and my project is no exception. I have the very start of the spaceship interior blocked out. Since I&#8217;m going to experiment a lot in code with this game, I&#8217;m sticking to Unity primitives for the time being instead of trying to model things. It&#8217;s always about tradeoffs.<\/p>\n <p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-23-at-7.44.56-PM.png\" alt=\"Screen Shot 2014-08-23 at 7.44.56 PM\" width=\"595\" height=\"363\" class=\"aligncenter size-full wp-image-380025\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-23-at-7.44.56-PM-300x183.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-23-at-7.44.56-PM-550x335.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Screen-Shot-2014-08-23-at-7.44.56-PM.png 595w\" sizes=\"(max-width: 595px) 100vw, 595px\" \/><\/p>","time":"August 23rd, 2014 7:48 pm","title":"First update: Environment start"}