Milestone 2

So I’ve taken a small break, and spend the day with the family. Okay, it was a little more than a small break, it was most of the day. But, the time was not wasted, since more than a few hours were spent in the car. I was able to refine the ideas and mechanics of Karma Cycle, which does change the direction a little bit. But for the better I believe. Plus I got some Bawls, so I should be good for the night.
- Setup fission_engine
- Get a basic UI started
- Add links between planets
- Add ‘familiars’ and ‘witches’
- Show where ‘familiars’ are
- Add turns
- Add actions that a ‘familiar’ will take
- Change karma and powers based on actions
- Show which planets a ‘witch’ is on
- Add ‘Z’ on the right turn number
- Arrange the planets better
- Add next level condition
- Add lose condition
- Add win condition
- Bug Fixes
- Planet textures