Milestone 2

So I’ve taken a small break, and spend the day with the family. Okay, it was a little more than a small break, it was most of the day. But, the time was not wasted, since more than a few hours were spent in the car. I was able to refine the ideas and mechanics of Karma Cycle, which does change the direction a little bit. But for the better I believe.  Plus I got some Bawls, so I should be good for the night.

  1. Setup fission_engine
  2. Get a basic UI started
  3. Add links between planets
  4. Add ‘familiars’ and ‘witches’
  5. Show where ‘familiars’ are
  6. Add turns
  7. Add actions that a ‘familiar’ will take
  8. Change karma and powers based on actions
  9. Show which planets a ‘witch’ is on
  10. Add ‘Z’ on the right turn number
  11. Arrange the planets better
  12. Add next level condition
  13. Add lose condition
  14. Add win condition
  15. Bug Fixes
  16. Planet textures