Halfway Report
All the basic gameplay elements are done, now I just need to do everything else. Blue team has the aid of the player, a powerful entity that can use a number of special abilities to change the flow of the game, i.e. blue team is well-connected. The planets are connected by hyperspace lanes or whatever, allowing ships to be sent for trade or warfare (mostly warfare.) Current powers, from left to right in the interface, are:
1. Wrath: Destroy all ships and weaken planets in an area. Warning: you can hit your own ships and planets!
2/3. Boon/Plague: Temporarily boost or plague one planet, vastly increasing or reducing its ability to produce ships and recover from damage, respectively. These persist when a planet is captured, so if the enemy captures your boosted planet they still get the boost, and if you capture a plagued planet, it will remain weak until the plague wears off.
4. Crusade: Permanently boost a group of your ships, making them faster and more powerful.
