{"author_name":"micahcowan","cat":"LD #30","comments":[{"author_name":"","time":"August 23, 2014 7:41 pm","epoch":1408840860,"text":"&#8230;And now it has basic collision detection, sprite sheet (test version) and monologues.","spam":"N"}],"epoch":1408823520,"likes":0,"metadata":{"p_key":"27693","p_author":"micahcowan","p_authorkey":"38013","p_urlkey":"63138","p_title":"Basic elements of a Puzzle Bobble-type shooter","p_cat":"LD #30","p_event":"LD30","p_time":"1408823520","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"38013","us_name":"micahcowan","us_username":"\/author\/micahcowan\/","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>The game concept I&#8217;m going with right now is a shooter similar to Puzzle Bobble, where the player has different &#8220;worlds&#8221; of friends, and needs to connect them using friends that have common grounds (shooting friends into other friends).<\/p>\n <p>What I have so far after roughly nine hours of bumbling around so far: a shooter, which shoots balls that bounce off the screen sides, at other balls circling in the screen&#8217;s game area.<\/p>\n <p>Click here to <a href=\"http:\/\/micah.cowan.name\/friendly-baubles\/\">see what I&#8217;ve got at the moment<\/a>. Use arrow keys, or A\/D, and Space or Enter to fire useless balls. HTML5, only tested in Firefox and Safari.<\/p>","time":"August 23rd, 2014 2:52 pm","title":"Basic elements of a Puzzle Bobble-type shooter"}