{"author_name":"uberneen","cat":"LD #30","comments":[],"epoch":1408822020,"likes":1,"metadata":{"p_key":"27707","p_author":"uberneen","p_authorkey":"10893","p_urlkey":"63153","p_title":"Too much makeup, no personality.","p_cat":"LD #30","p_event":"LD30","p_time":"1408822020","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10893","us_name":"uberneen","us_username":"uberneen","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>I&#8217;ve spent a lot of the day wrangling quirks in three.js.  Aside from that I&#8217;ve just been creating content in hopes that it will help me settle on some gameplay.<br \/>\n The theme isn&#8217;t terrible or anything, I&#8217;m just having a hard time managing expectations.<\/p>\n <div id=\"attachment_378867\" style=\"width: 560px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/snapshot1.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/snapshot1-550x309.png\" alt=\"Hospital, meet dungeon.\" width=\"550\" height=\"309\" class=\"size-large wp-image-378867\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/snapshot1-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/snapshot1-550x309.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">Hospital, meet dungeon.<\/p><\/div>\n <p>At this point I&#8217;m sure I could cobble together a reasonably pretty and atmospheric map and I have some decent story written, but I&#8217;m at a loss for gameplay that can be implemented in a realistic timeframe.<br \/>\n Do I keep polishing this turd, or do I scrap it and start over?<\/p>","time":"August 23rd, 2014 2:27 pm","title":"Too much makeup, no personality."}