{"author_name":"EthanWebster","cat":"Global Game Jam","comments":[],"epoch":1408819020,"likes":1,"metadata":{"p_key":"27732","p_author":"EthanWebster","p_authorkey":"38791","p_urlkey":"63178","p_title":"Thought I should share the progress on my game.","p_cat":"Global Game Jam","p_event":"LD30","p_time":"1408819020","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"38791","us_name":"EthanWebster","us_username":"ethanwebster","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>My game is called\u00a0<strong>On The Other Side<\/strong>. There are two worlds which are vertically connected. You can switch between them with the\u00a0<em>right mouse button<\/em>, you can also jump with the\u00a0<em>left mouse button<\/em>. It&#8217;s basically a more advanced version of those <i>jump-over-spikes<\/i> games. Every 30 seconds a disaster occurs, as of now there are only 3 disasters. Here&#8217;s a GIF of the gameplay so far! You might have to click the image to see the animation.<\/p>\n <div id=\"attachment_378706\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/OTOS.gif\"><img class=\"size-medium wp-image-378706\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/OTOS-300x225.gif\" alt=\"On The Other Side\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/OTOS-300x225.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/OTOS-550x412.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">On The Other Side Gameplay<\/p><\/div>\n <p>Here are the tools I have used to make this, or will use tomorrow:<\/p>\n <p><strong>Engine:<\/strong> None, coded from scratch in C++<\/p>\n <p><strong>Libraries:<\/strong> SDL2 (and its sister libraries, SDL2_image, SDL2_ttf and SDL2_mixer)<\/p>\n <p><strong>Sounds:\u00a0<\/strong>BFXR<\/p>\n <p><strong>Music:\u00a0<\/strong>LMMS<\/p>\n <p><strong>Images:<\/strong> Paint.NET<\/p>\n <p>Oh, and by the way this is for the compo unless I can&#8217;t finish it by tomorrow, in which case it&#8217;s going to have to be for the jam <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&#8211; Ethan<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2d\/\" rel=\"tag\">2D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/compo\/\" rel=\"tag\">compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game\/\" rel=\"tag\">game<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 23rd, 2014 1:37 pm","title":"Thought I should share the progress on my game."}