2.5 Hours In (for me)

Due to my late start, I’ve now only been working for about 2 1/2 hours so far. Progress has gone well overall so far. I’m being as true to the style and feel of the original Pong game as possible. It definitely has a retro feeling going on. I guess that’s a second way it connects two worlds… the past and the present. The end game will have just three levels, each with dialogue (and hopefully voice-overs). I hope to also add in a “quick play” option to play a level once it has been beaten in the story mode, as well as multiple difficulties.

If anyone is curious to watch, I’m streaming it at livestream.com/stencyl (am taking a quick break right now, but I saved the creation of part 1, so that’s watchable).

The three levels will end up being:
1. Classic Pong
2. Reverse Pong (you try to lose; not as easy as it sounds :P)
3. Duo Pong (two paddles at once working for you; one is yours, one is AI)

Comments

Piscythe
23. Aug 2014 · 17:39 UTC
How would you prevent the reverse pong from just turning into a game of “dodge every serve”?