{"author_name":"Valon487","cat":"LD #30","comments":[],"epoch":1408812240,"likes":3,"metadata":{"p_key":"27800","p_author":"Valon487","p_authorkey":"39100","p_urlkey":"63246","p_title":"First Ludum Dare Progress","p_cat":"LD #30","p_event":"LD30","p_time":"1408812240","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"39100","us_name":"Valon487","us_username":"valon487","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Well, It&#8217;s first Ludum Dare, and I think It&#8217;s coming along nicely. Mechanically, very primitive (Think Telltale). Walking mechanics and dialogue. Graphically, pixellated. I composed some synth tunes for it, including a cover of Heart and Soul. The story in the game is the best part though. I thought of a good interpretation for the theme. With my limited abilities in other categories, I&#8217;m focusing on telling a good story more than anything, following that is the code itself. I never said it, but I&#8217;m using HTML5 Canvas. Some tough stuff. Anyways, here&#8217;s a screenie.<\/p>\n <p>&nbsp;<\/p>\n <p><img src=\"http:\/\/i.imgur.com\/PInl3wy.png\" alt=\"A screenshot of the game\" \/><\/p>","time":"August 23rd, 2014 11:44 am","title":"First Ludum Dare Progress"}