Adding a Cutesy Touch

While designing our game’s protagonist, we started with a placeholder red cube. We later tried a burly miner dude, but it didn’t work out. Sooo….

flash-10-win 2014-08-23 12-51-38-31

 

… we went the “cute” route, with a girl spelunker sprite.  We’re adding an in-game shopping system now – and no, it’s not because our lead character is now female. It just fits the game.

Ok, that’s all for now. Back to work for me.