{"author_name":"Puffi","cat":"LD #30","comments":[],"epoch":1408799580,"likes":3,"metadata":{"p_key":"27935","p_author":"Puffi","p_authorkey":"5300","p_urlkey":"63382","p_title":"12h progress","p_cat":"LD #30","p_event":"LD30","p_time":"1408799580","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"5300","us_name":"puffi","us_username":"puffee","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Been workin on my game for 12 hours now, of which roughly 3 first were spent throwing ideas around and 1 for breaks.<br \/>\n The theme is quite challenging in my opionin, but it is interesting none the less.<\/p>\n <p>My game is slowly shaping up, here&#8217;s what it looks like currently:<br \/>\n <a href=\"http:\/\/146.255.37.150\/puffi\/ld30\/ld30_screenie1.png\"><img width=\"320\" src=\"http:\/\/146.255.37.150\/puffi\/ld30\/ld30_screenie1.png\" alt=\"Game running with temp art and map\" \/><\/a><\/p>\n <p>The most important gameplay elements are implemented, but there&#8217;s still handful of ideas I would like to add.<br \/>\n On top of the new gameplay elements I have to create some sort of editor for the maps and implement level loading in to the game :G.<\/p>\n <p>My goal is to get the game as closely completed code-wise as possible today apart for porting it to Windows, and do the porting and proper art\/content for it tomorrow, but not sure if it is possible.<\/p>\n <p>Hopefully everyone is having good time <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a><\/p>","time":"August 23rd, 2014 8:13 am","title":"12h progress"}