Time to get started
Ok, I’ve kinda already started with getting the basic idea sorted, but now it’s official that I’ve started 😛
The tools I’ll be using are:
Design
- A big whiteboard, with lots of space for scrawling ideas on
- The try-it-and-see method
Coding
- Unity3D (in 2D) with Visual Studio 2012 for the C# scripting
- GameMaker: Studio as a fall-back cos I’ve not used Unity much
Graphics
- Corel Paint Shop
- Blender 3D
Sound
- Audacity (Sound Effects, recorded using a cheap microphone and whatever I can find that sounds about right)
- OpenGameArt.org and Unity Asset Store (or YoYo Marketplace) for music, if I’m going for the jam (otherwise there will be no music)
Time-lining
Not doing any elaborate time-lapse or streaming or anything like that. Instead, I’ll just be making the odd post on Twitter, Facebook, here, and on the project page at https://server.kaldev-games.co.uk/projects/ld30. My project site is hosted on an Azure VM and there’s supposed to be updates this weekend, so it may be down for some time (meaning I can’t post, and you can’t read).
Idea so far
A resource management game where your planet acts as an arbitrator/peace-keeper between 3 other worlds that have a limited peace with each other. Mainly gonna be textboxes and stuff since I’m quite new to Unity.
Good luck everybody, and have fun!!