{"author_name":"BobMorate","cat":"LD #30","comments":[],"epoch":1408780500,"likes":0,"metadata":{"p_key":"28126","p_author":"BobMorate","p_authorkey":"35459","p_urlkey":"63574","p_title":"LD30 Devblog #1 \u2013 Getting started","p_cat":"LD #30","p_event":"LD30","p_time":"1408780500","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"35459","us_name":"BobMorate","us_username":"bobmorate","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Living in Europe I always start the LD a few hours after the rest. Given that due to timezones, the challenge starts at 3 AM here, I usually start it up and figure the topic the following morning.<\/p>\n <p>This actually forces me to keep it as simple as I can.<\/p>\n <p>For this LD in particular, to follow the given topic &#8220;Connected Worlds&#8221;, I have decided to make a 2D Puzzle platformer game where the player controls both characters at the same time while dodging obstacles and enemies.<\/p>\n <p>Tools used:<\/p>\n <ul>\n <li>GameMaker: Studio<\/li>\n <li>GraphicsGale<\/li>\n <li>Audacity<\/li>\n <li>Office (for design purposes)<\/li>\n <\/ul>\n <p>Progression so far (2 hours in):<\/p>\n <p>I\u00a0made some placeholder graphics (stickmen) for the characters and the obstacles, and so, I started into the coding of the objects and the behavior of them upon player interaction. Very basic functionality, and all buggy, but satisfied with the current progress so far.<\/p>\n <p>I made a test stage to try out the platforming mechanics, which you can see right here. I know it&#8217;s not very impressive right now, but I&#8217;ll try to make it prettier along the day.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Captura.png\"><img class=\"alignnone size-medium wp-image-376249\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Captura-300x221.png\" alt=\"Captura\" width=\"300\" height=\"221\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Captura-300x221.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/Captura-550x406.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>On the To-do list for the following hours:<\/p>\n <ul>\n <li>Polish movement mechanics.<\/li>\n <li>Define win\/lose conditions.<\/li>\n <li>Attempt multiple level flow.<\/li>\n <li>Creating additional obstacles.<\/li>\n <\/ul>\n <p>You can follow the whole process live (where I try to figure out things on-the-go) on <a href=\"http:\/\/twitch.tv\/bobmorate\" target=\"_blank\">my Twitch Channel.<\/a><\/p>\n <p>Having the time of my life!<\/p>\n <p>&nbsp;<\/p>","time":"August 23rd, 2014 2:55 am","title":"LD30 Devblog #1 \u2013 Getting started"}