Progress and direction

 

 

 

 

Started out asking the question “what would Scorched Earth be like if the two players were on different planets?” Seem to have changed direction because shooting at stuff with orbital mechanics is just way too much fun to leave turn-based. Probably going to turn it into a planet-based shmup – use these paths to transport between planets, defending the star at the middle from the marauding hordes.

Connected