{"author_name":"gracikmi","cat":"LD #30","comments":[],"epoch":1408767660,"likes":0,"metadata":{"p_key":"28254","p_author":"gracikmi","p_authorkey":"502710","p_urlkey":"63705","p_title":"Time for Bed","p_cat":"LD #30","p_event":"LD30","p_time":"1408767660","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"502710","us_name":"gracikmi","us_username":"gracikmi","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>At the end of day one I am not as far as I&#8217;d like to be, but the basic gameplay is coded. \u00a0 The concept is a simple lock and key puzzle with three different type of locks, requiring strength, magic or luck to overcome. \u00a0 The hero will have to navigate between worlds (currently labeled heaven and hell) through the portals that connect them to find the keys.<\/p>\n <p>I have some stretch goals, like zombies and traps, but we will see if there is time for them.<\/p>\n <div id=\"attachment_375483\" style=\"width: 301px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/SS-Day-1.png\"><img class=\"size-medium wp-image-375483\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/SS-Day-1-291x300.png\" alt=\"Yay, programmer art!\" width=\"291\" height=\"300\" \/><\/a><p class=\"wp-caption-text\">Yay, programmer art!<\/p><\/div>\n <p>Looking at it, the\u00a0screenshot is not very engaging. \u00a0I&#8217;ll have to fix that first thing tomorrow with some art\u00a0and sound.<\/p>\n <p>I am second guessing whether or not the game will be fun, but there isn&#8217;t time to start over now. \u00a0Gonna have to do the best I can with what I got.<\/p>","time":"August 22nd, 2014 11:21 pm","title":"Time for Bed"}