{"author_name":"dalbinblue","cat":"LD #30","comments":[{"author_name":"","time":"August 22, 2014 11:21 pm","epoch":1408767660,"text":"cant wait!","spam":"N"}],"epoch":1408767600,"likes":2,"metadata":{"p_key":"28257","p_author":"dalbinblue","p_authorkey":"13960","p_urlkey":"63708","p_title":"Work in Progress Post 1","p_cat":"LD #30","p_event":"LD30","p_time":"1408767600","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"13960","us_name":"dalbinblue","us_username":"\/author\/dalbinblue\/","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p><img class=\"alignnone size-full wp-image-375523\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/LD30WIP1.gif\" alt=\"LD30WIP1\" width=\"256\" height=\"240\" \/><\/p>\n <p>I&#8217;ve got the basics of the game engine done, with all player controls implemented. \u00a0This feels like a good time to get some sleep, and an hour earlier than usual to boot. \u00a0Tomorrow morning I think I&#8217;ll start with some better graphics then the rest of the game-play mechanics.<\/p>","time":"August 22nd, 2014 11:20 pm","title":"Work in Progress Post 1"}