{"author_name":"koredozo","cat":"LD #30","comments":[{"author_name":"chenjx","time":"December 8, 2014 8:11 pm","epoch":1418087460,"text":"i think you are very dick!","spam":"N"}],"epoch":1408765380,"likes":1,"metadata":{"p_key":"28284","p_author":"koredozo","p_authorkey":"12006","p_urlkey":"63735","p_title":"(Loosely) Connected Worlds","p_cat":"LD #30","p_event":"LD30","p_time":"1408765380","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"12006","us_name":"koredozo","us_username":"koredozo","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>So I decided that this LD, I&#8217;d rather try to make a relatively fun and polished game that I can be proud of than spend all Friday trying to be original or clever with the theme, and end up with something that might require a lot of work. Thus, I&#8217;m going to be working on <strong>Wealth of Stations<\/strong>, a space trading game as I&#8217;m sure many others are already doing. (Not even the title is clever.)<\/p>\n <p>The silver lining of this is that since only programmer art is necessary for a game like this, I can aim to have it done in time for the compo. I think it&#8217;ll also be relatively simple to design and program, though I may regret that attitude.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2014\/08\/22\/loosely-connected-worlds\/lonelyplanet\/\" rel=\"attachment wp-att-375389\"><img class=\"alignnone size-medium wp-image-375389\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/LonelyPlanet-300x224.png\" alt=\"LonelyPlanet\" width=\"300\" height=\"224\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/LonelyPlanet-300x224.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/LonelyPlanet-550x411.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I&#8217;ve spent the past few hours setting up my tools and creating a star and an Earthlike planet that orbits around it. They aren&#8217;t gorgeous, but you&#8217;re usually going to be seeing them at a much smaller zoom, so they&#8217;ll do the job.<\/p>\n <p>Now it&#8217;s time to put together the game before I focus any more on aesthetics.<\/p>","time":"August 22nd, 2014 10:43 pm","title":"(Loosely) Connected Worlds"}