{"author_name":"josh1billion","cat":"LD #30","comments":[],"epoch":1408762620,"likes":0,"metadata":{"p_key":"28310","p_author":"josh1billion","p_authorkey":"41739","p_urlkey":"63762","p_title":"Now starting (and streaming it on Twitch)","p_cat":"LD #30","p_event":"LD30","p_time":"1408762620","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"41739","us_name":"josh1billion","us_username":"josh1billion","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Just finished setting up my project, streaming environment, etc. \u00a0Time to start the game development.<\/p>\n <p>I&#8217;m streaming it all at <a href=\"http:\/\/www.twitch.tv\/josh1billion\" title=\"www.twitch.tv\/josh1billion\">http:\/\/www.twitch.tv\/josh1billion<\/a>, in case anyone wants to watch.  The stream&#8217;ll be up for another half hour or something until I go to bed, and then there&#8217;ll be much more fun tomorrow.  Already really tired, but let&#8217;s give this a shot&#8230;<\/p>\n <p><b>Tools:<\/b><br \/>\n 1. libgdx<br \/>\n 2. A 2D graphics engine (still buggy and incomplete) I&#8217;ve been working on, on-and-off, for a while<br \/>\n 3. A small input engine I wrote<br \/>\n 4. Photoshop<\/p>\n <p>Not sure what&#8217;s going to come out of this game, but I&#8217;m going to start by building a random terrain generator.  It&#8217;ll be a 2D overhead view, with a map made up of tiles (so, it might look something like the 2D Zelda games).<\/p>\n <p>Oh man am I tired&#8230;<\/p>","time":"August 22nd, 2014 9:57 pm","title":"Now starting (and streaming it on Twitch)"}