Rooms with placeholder graphics

About 1,5 hours in, and it starts to look like something! There’s still only placeholder graphics, as you can see. Currently, there’s three rooms you can traverse, and collisions seem to work as intended. This might become the largest LD game I’ve ever done! No name yet, though. And I’ll probably do all the coding before any graphics or audio – probably dividing the work so that today I’ll do the code and tomorrow will be assets and fine-tuning. :)

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