{"author_name":"icedmetal57","cat":"LD #30","comments":[],"epoch":1408756980,"likes":0,"metadata":{"p_key":"28375","p_author":"icedmetal57","p_authorkey":"21567","p_urlkey":"63827","p_title":"LD #30 \u201cConnected Worlds\u201d","p_cat":"LD #30","p_event":"LD30","p_time":"1408756980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"21567","us_name":"icedmetal57","us_username":"icedmetal57","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>This will be my second Ludum Dare. I&#8217;m not 100% sure what type of game I will be making, but I do know I&#8217;m a couple\u00a0hours late. I just got off work,\u00a0so I&#8217;m gonna eat a pizza while I think up some ideas and rework some old code that I&#8217;ll be using. The first Ludum Dare I participated in I just had the goal of making something from start to finish in the time period, this time my goal is to learn something as well, which in my case will be to learn\/re-learn SDL and work with C++ again which I hadn&#8217;t done in 3 years, so now is a good opportunity for me to do so.<\/p>\n <p>Code: C++, SDL 2.0 (converting some base code that&#8217;s SDL 1.2 to SDL 2.0)<\/p>\n <p>Art: Paint.NET<\/p>\n <p>Audio: Fruitiloops (we&#8217;ll see when I get there), Audacity<\/p>\n <p><a title=\"Code Base\" href=\"https:\/\/db.tt\/mpPZxViy\" target=\"_blank\">https:\/\/db.tt\/mpPZxViy<\/a><\/p>\n <p>Good luck everyone!<\/p>","time":"August 22nd, 2014 8:23 pm","title":"LD #30 \u201cConnected Worlds\u201d"}