Three ideas so far

In very little time I already have 3 ideas I kind of like. I’m not quite sure where to go with them, but maybe as I write them out they will solidify.

1) Space game. Since the theme is connected worlds, it can lean away from being a trading/dogfighting game, and maybe to something else. A wormhole between an alien planet and earth, and how that affects the two worlds. Might take a bit too long to build this into a workable game foundation but we’ll see.

2) Sokoban style puzzler. What you do in one world affects the next, but the logic of what does what where isn’t spelled out. Destroying one kind of block may create that block in the other world, while another type of block will be destroyed in both. Possibly one of the worlds is fairly abstract, but the other world is more realized – you make abstract choices and then see what that actually means in the realized world.

3) Something to do with hacking/social networking/a fake mmo. I’ve always wanted to build a game around these ideas but never have gotten far with it. The “connected worlds” of our different spheres of life.