Gonna be in Ludum Jam

This is gonna be my first year in this. I’m using my own engine called Piestyx. It’s dependant on LWJGL and Slick_Util. I’ll probably be updating it throughout the Jam for different needs, since it’s very early in development. The library jar can be found here: http://goo.gl/lQoUPV, and the source can be found here: http://goo.gl/KWuqYk

Code: Java + Piestyx

Graphics: Photoshop

Audio: CJH3D using FL Studio.